November 26th, 2009 → 2:10 am @ Adam // No Comments
When I first started looking at FM10′s new functions (Trigger, timer, etc), I wanted to create a demo, in which I can implement almost all of these new features. I was currently also looking at my old floppy disks, and found my snake game I wrote in Turbo Pascal when I was a small kid, and thought why not recreate it in FileMaker?
It could demonstrate layout triggers (OnLayoutKeyStroke), Timers (speed of the game)
Heres is what I came up with:

November 24th, 2009 → 5:25 am @ Adam // 2 Comments
Though about creating a board game in FileMaker to demonstrate the capabilities of FileMaker Pro.
Started it, finished in about 2 hours.

So here it is, actually it’s pretty straight forward and fully unlocked so you can check it.
The main fields of the database are the Display, and the Game Repeating field. The Display shows the board, while the Game contains the yet unrevealed fields, mines.